Category Archives: Long Read

Columns and long-form posts

Ubisoft Gives Press Members Tablets at a Watch Dogs Event. Who Can We Trust Now?

watch-dogs-atm-headerI’ve talked about the bought and paid for reputation of games news reporting before on the blog. However, not everyone in the industry has gotten the growing message that readers and viewers are increasingly concerned about the ethics of games reporting.

The latest example is from a recent press event held by Ubisoft in Paris for Watch Dogs. At the event, the attending invited press members were given free Google Nexus 7 tablets.

Read the rest of this entry

Lara Croft and the Knight in Shining Armor

tomb-raider-bannerI’m a little behind the rest of the world but I finally finished the reboot of Tomb Raider this weekend. The delay in completing it wasn’t because it was a bad game. If I was to give it a rating, I would probably give it an 8.0 or an 8.5. There was just something about the game that meant I put it down after a few hours last year.

Playing it through over the last couple of weeks made me conscious of what I disliked about Tomb Raider. It wasn’t the gameplay or the plot but the portrayal of Lara Croft throughout the game that I found odd and off-putting.

Read the rest of this entry

Titanfall is Poised to Completely Change the FPS Genre

titanfall-header-largeWhen I was at Fan Expo last August, someone in line for the State of Gaming panel asked the group of us waiting where we thought the industry was headed. Increasing the quantity and quality of free-to-play games was a popular answer. More mobile games for core gamers was another answer. Motion controlled games on Kinect, Wii U and PS Eye finally becoming proper gaming was a less popular suggestion but it was made.

After some pondering, I realized that those answers weren’t wrong but I had a better one. While all those ideas might be right, I think Titanfall might be a harbinger for where the industry is headed. It has nothing to do with mechs or pretty graphics or third-party triple-A games going exclusive. It has everything to do with dropping the single-player campaign and launching a game with only multiplayer.

Read the rest of this entry

It’s Not Free-to-Play but Mobile Gaming That Is Broken

dungeon-keeper-microtransactions-headerThe big story in the games news world right now is EA’s mobile release of Dungeon Keeper. The original Dungeon Keeper was released in 1997 and was an instant cult hit. Gamers loved it and game designers were influenced by it. Even today, Dungeon Keeper is often among the top sellers on GOG.com.

The mobile version of Dungeon Keeper pretends to pay homage to the cult classic and instead bastardizes it with the worst free-to-play microtransactions system that many people have seen. While we’re used to free-to-play cash grabs, this might be the most blatant attempt to stop gameplay at every possible turn to squeeze the player for more money.

I don’t think, however, that the problems with Dungeon Keeper Mobile aren’t a result of the free-to-play model. If you go looking for free-to-play games, not all of them are blatant cash grabs. However, when you look at it more closely, you find that so-called games designed to print are really a mobile gaming problem.

Read the rest of this entry

PlayStation Now is Gaming’s Next Disruptive Technology

playstation-now-headerWhen Nintendo announced the Wii, many cynics wrote off the console’s motion controls as a gimmick that wouldn’t add much anything to gameplay. After the console’s massive popularity and sales upon launch, both Microsoft and Sony followed Nintendo into the world of motion controls to gain back market share.

The Wii and its motion controls are a perfect example of a disruptive technology. The games industry was completely overtaken by the motion control fad as millions of dollars were spent to keep pace with Nintendo. They set a new direction for gaming and the other two console manufacturers followed.

PlayStation Now may not be out yet but Sony’s cloud gaming service is, if implemented correctly by Sony Computer Entertainment, destined to be one of the biggest and most disruptive technologies that the gaming industry has ever seen.

Read the rest of this entry

The Economics of Steam Trading Cards and the Steam Wallet

steam-trading-cards-headerIt’s been six months since Steam introduced their Trading Cards. When they first launched, I was utterly confused as to why anyone would be interested in virtual trading cards that had no purpose and no value. It just seemed like a way for Valve to make some money that no one would buy into.

However, having just completed the Steam Holiday Sale, it’s readily apparent that Valve has hit a home run with the Trading Cards. It’s not just the transaction fees that are making Valve money. The spin-off effect from Trading Cards does just as much to make Steam even more profitable.

Read the rest of this entry

7 Best Games of the 7th Generation: The Honourable Mentions

Having given you my list of the seven best games of the last generation of consoles, I thought that I should give you a brief look at some of the games that were on the shortlist but didn’t quite make the cut.

Over the course of eight years and thousands of games, cutting a list of the best of the best down to only seven game leaves many deserving games on the sidelines. So to close out our series looking at the best games of the last generation of consoles, here’s a look at some of the games that were under serious consideration for the list.

Read the rest of this entry

7 Best Games of the 7th Generation: The Orange Box

the-orange-box-headerAfter seven weeks, our list of the seven best games of the seventh generation of video game consoles comes to a close. While many, many great games aren’t making such a short list of great games, I think that this game won’t get too much of an argument for making it over other deserving

When a game picks up scads of awards, everyone takes notice. But how good is a company that can make multiple games, ship them in a bundle and garner accolades and win awards for each of them? That’s exactly what Valve did when they put Half-Life 2, HL2: Episodes 1 & 2, Team Fortress 2 and Portal into one award-winning package called The Orange Box.

Read the rest of this entry

My Thirteen Favourite Games of 2013

While everyone was looking ahead with (justified) excitement to the launch of Sony and Microsoft’s next-generation consoles, they might have missed out on an absolutely fantastic year in gaming. While nothing world-changing has come out on the Xbox One or PlayStation 4 so far, their predecessors had a fantastic year with some amazing games released over the last twelve months.

Since the end of the year is upon us, I think it’s only appropriate that I get in on the listing action and give you my list of my favourite games of 2013. They may not be the best games of 2013 but that doesn’t mean that I didn’t love playing them.
Read the rest of this entry

7 Best Games of the 7th Generation: Grand Theft Auto V

grand-theft-auto-v-headerI don’t think that I could do a list of the seven best games of the seventh console generation without including one game from this year. While a lot of our attention this year has been on the Xbox One and PlayStation 4, 2013 has been a spectacular year for games. Any one of a few games are more than worthy of inclusion on this list.

From the class of 2013, the best swansong for the now last generation of consoles has to be Grand Theft Auto V.

Read the rest of this entry