Is the meme dead? Not quite but it’s pretty damn close. Fans have been waiting twelve years for Half-Life 2: Episode 3 or a full Half-Life 3 since the release of Half-Life 2: Episode 2 in October 2007.
It might not be Half-Life 3 Confirmed quite yet but Valve has announced what their first flagship VR game will be. It’s a return to their flagship franchise with Half-Life: Alyx.
Just a few weeks after filing suit against 100 anonymous Steam users for ongoing harassment through the digital games store and client, the lawsuit has been terminated by Digital Homicide without prejudice. In an interview following the suit’s dismissal, one-half of Digital Homicide, James Romine, said that the company was “destroyed.”
Two-man indie developer Digital Homicide has made more news and gained more notoriety from their response to criticism than from their games themselves. Despite having nearly two dozen games on Steam, they are perhaps best known for representing themselves in a lawsuit against critic Jim Sterling for $15 million in damages related to his reviews and first impressions videos of their games.
Now, Digital Homicide is taking their legal game to the next level. The developer is now in the early stages of filing lawsuits against 100 Steam users for $18 million and is considering taking legal action against Valve itself.
While many gamers say that they don’t like the new format of Steam’s regular sales which has seen the end of daily and flash deals, the result of the sale says something completely different. According to Steam Spy, the year-to-year sales of the Steam Summer Sale suggests that gamers will more than happily take a discount with revenue increasing by almost 50% from the 2015 sale.
Just when you thought that Microsoft’s Xbox Play Anywhere program was going to force you to play PC games through the questionable functionality of the Microsoft Store, Phil Spencer and his gamer sensibilities come through to save the day. On a Giant Bomb live stream, Spencer confirmed that Microsoft would bring PC games back to Steam.
Have you ever seen a bundle on Steam and thought “it would be a good deal if I didn’t already own half of the games in it?” That feeling may change very soon as Steam has reworked the bundle system and made dynamic bundle pricing available for bundles. This means that the price of bundles on Steam can drop based on the number of games you already own in it.
The 2015 edition of the Steam Fall/Thanksgiving/Black Friday sale is just underway. For gamers, it’s kind of like early Christmas. You can get deep discounts on those games that you wanted to buy at $60 but held off knowing that this day would come.
There will be a change for this year’s fall and winter sales that you might have already noticed. Last week, Valve sent notice to publishers that there would be no daily deals or flash sales during the sale. Instead, the discount they set will be fixed for the duration of the sale.
It’s been four months since its release and hasty withdrawal from sale but Batman: Arkham Knight is back on sale. The final part of Rocksteady’s Batman: Arkham trilogy was such an unmitigated disaster on PC that it was withdrawn from sale and subject to an unconditional refund through Steam.
After nearly four months of work, Warner Brothers Interactive Entertainment has re-released Arkham Knight. And they almost instantly extended the unconditional refund availability to a deadline of the end of 2015. Yes, it’s still fairly broken.
One of the advantages of being a private company is that you are not required to publicly file your annual financial statements. That won’t stop people from trying to figure out the financial health of your company.
A market data firm called SuperData has prepared a report on the revenues of Valve and Steam. Their calculations indicate that Valve made $730 million in revenue in 2014.
During Steam’s Monster Summer Sale, I noticed something during the Tom Clancy franchise sale. The price of the upcoming Rainbow Six: Siege is $80 CAD. The US dollar price is $60. If you were to pay for the game in USD and have your credit card company convert it to CAD, a Canadian customer would spend $73. That’s an inexplicable loss of $7 as a sort of living in Canada tax (when no sales tax is charged by Steam in Canada) from a company whose biggest development studio is in Canada and receives subsidies from various levels of Canadian government.
It’s not just the Canadians who are losing out for not living in America. According to the Steam All Region Price Checker extension, British customers are being charged the equivalent of $80 USD and others in the EU will be paying the equivalent of $68 USD.
So why are certain countries paying more than other and who is at fault for the price discrepancies?