The pre-E3 press conferences will wrap up with Sony’s annual event. They tend to go very big with their E3 presentations and this year looks like it will be no exception. While the PS4K/Neo won’t be at E3, their E3 presser will have a lot of big games announced and updated from both first and third-party developers. Given last year’s big announcement, this year has a lot to live up to and just might pull it off.
Naughty Dog has a reputation for making a trilogy of games (and sometimes a racing game) for a franchise on a console generation and moving onto a new IP. They did it with Crash Bandicoot on the PS1 and Jak & Daxter on the PS2. Their PlayStation 3 trilogy was the blockbuster Uncharted franchise (along with the amazing The Last of Us). However, in their first effort on the PlayStation 4, Naughty Dog went back to Uncharted for one more adventure with Nathan Drake in Uncharted 4: A Thief’s End.
It’s not unusual to see big game franchises get mobile spin-offs as part of their lineup. Square Enix has mobile games for Final Fantasy, Tomb Raider and Hitman. Nintendo is working on a move into that sector. EA has a whole host of mobile titles too. Now, Sony is dipping its toes into the mobile sector with a puzzle game based Uncharted that’s more of a booster pack for Uncharted 4’s multiplayer than a new entry in the franchise.
The apparent exodus of top-level talent at Naughty Dog is continuing. Having lost the creative head of Uncharted, the game director of Uncharted and the art director of The Last of Us, two more leads from The Last of Us have left Naughty Dog.
The lead game designer and narrative lead for The Last of Us have both left the employ of Sony’s flagship studio and moved onto one of Activision’s premiere studios, Infinity Ward, to start work on 2016’s Call of Duty.
Ahead of yesterday’s release of The Last of Us: Remastered on PlayStation 4, the folks at Naughty Dog (and marketing guru masquerading as a journalist Geoff Keighley) put together a special one night only stage performance of The Last of Us.
The live performance of scenes from the game also included a special treat at the end for those in attendance. There was a special epilogue scene that game director Neil Druckmann said was only included for the stage show and won’t be included in any release of The Last of Us going forward.
It may not have a script or cast and may be on its third director but that doesn’t mean that Sony Pictures isn’t charging ahead with the movie adaptation of Sony Computer Entertainment’s flagship Uncharted franchise. At Comic Con last weekend, Sony announced the latest plans for Naughty Dog on the big screen which includes an adaptation of The Last of Us.
Rumours Say Sony’s E3 Presentation Includes Uncharted 4, The Last Guardian, a The Last of Us 2 Tease and More
We’re about one month out from the 2014 edition of E3. With all the next-gen console hype out of the way in last year’s edition, this is the first E3 where we get to see the games on the new hardware star.
For this year’s E3 keynote, Sony plans to unveil a whole host of new PlayStation 4 games with some gameplay footage of their already announced high-profile games. And while I’m sure they wanted to have a few surprises for E3, a new report running down the presentation means that we likely won’t be shocked.
If you’re a fan of Naughty Dog, whose last-gen efforts included the Uncharted trilogy and 2013 game of the year The Lastof Us, you have to be wondering what is going on in Santa Monica. The studio suffered its third high-profile departure in two months as Nate Wells has left Naughty Dog for Giant Sparrow.
The driving force behind Naughty Dog’s smash hit Uncharted series has left the developer. It was announced yesterday that Uncharted franchise writer and creative director, Amy Hennig, has left Naughty Dog.
Given the epic story of The Last of Us, expectations for the game’s first were through the roof. Very seldom are DLCs better than the main campaign and I think the reviews indicate that for the Left Behind DLC. Many critics say that it’s as good as the main campaign but not better.
However, could you really get better than the story in The Last of Us in a DLC? I guess you would have to be able to define what could have been better and how to make it better to improve upon the original in a DLC. The story was just about perfect, in my opinion, so all that was left to improve on was the gameplay. The Last of Us isn’t a gameplay driven game so it wouldn’t make much sense to overhaul gameplay for a DLC that people are playing for the story.
Let’s face it, DLC is a tricky thing to get right. Very seldom is there a DLC that stands up to the main campaign. So rare is a DLC considered worth the money that it becomes noteworthy in the gaming news cycle. Most just feel like something that was pulled from the main game and padded a bit to make a bit more money. The great ones are those that actually have time, effort and care put into their development.
Anyway, enough waxing poetic about DLCs. How good was Naughty Dog’s first-ever single-player DLC? Here’s what the critics think.