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Critics Corner: The Last of Us: Left Behind DLC
Given the epic story of The Last of Us, expectations for the game’s first were through the roof. Very seldom are DLCs better than the main campaign and I think the reviews indicate that for the Left Behind DLC. Many critics say that it’s as good as the main campaign but not better.
However, could you really get better than the story in The Last of Us in a DLC? I guess you would have to be able to define what could have been better and how to make it better to improve upon the original in a DLC. The story was just about perfect, in my opinion, so all that was left to improve on was the gameplay. The Last of Us isn’t a gameplay driven game so it wouldn’t make much sense to overhaul gameplay for a DLC that people are playing for the story.
Let’s face it, DLC is a tricky thing to get right. Very seldom is there a DLC that stands up to the main campaign. So rare is a DLC considered worth the money that it becomes noteworthy in the gaming news cycle. Most just feel like something that was pulled from the main game and padded a bit to make a bit more money. The great ones are those that actually have time, effort and care put into their development.
Anyway, enough waxing poetic about DLCs. How good was Naughty Dog’s first-ever single-player DLC? Here’s what the critics think.