Blog Archives

Apple Announces the iPhone 5S, iPhone 5C and iOS 7

iphone-5s-headerThe worst kept secret in the mobile world was made official yesterday. The next phones in Apple’s line-up are the iPhone 5S and the budget-conscious iPhone 5C. Both will be running on the latest mobile operating system from Apple, iOS 7.

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Building (Critical) Consensus: Plants vs. Zombies 2

plants-vs-zombies-2-iconGiven that I own a BlackBerry, I don’t do a lot of mobile gaming so I won’t have too long of a preamble before we get to what the critics think of Plants vs. Zombies 2. This is the sequel to the popular tower defense game and isn’t the third-person shooter that was previewed at E3. But good news for PvZ fans: Critics love this game and still love this franchise.

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Building (Critical) Consensus: Deus Ex: The Fall

deus-ex-the-fall-iconAll the rumours swirling about a Deus Ex sequel got everyone excited… right until the moment that we found out that Deus Ex: The Fall wasn’t a big triple-A release or even the rumoured Deus Ex movie. No, Deus Ex: The Fall is the first move of the famed franchise into the mobile gaming space. Until XCOM: Enemy Unknown and KOTOR came out on iOS, I assumed that mobile was a wasteland for core gamers but it turns out that there’s hope.

While Deus Ex doesn’t live up to the standards for an iOS game set by XCOM, it’s not an epic failure like Square’s last major mobile release, Final Fantasy: All the Money Bravest. While the combat might have been a bit lost in translation, the multiple approaches to a level of the proper Deus Ex games are still there. Overall, the critics are well and truly mixed on this one.

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Building (Critical) Consensus: XCOM: Enemy Unknown (iOS)

xcom-enemy-unknown-ios-iconI thought that I wouldn’t have to do a review roundup for the iOS port of 2012 hit XCOM: Enemy Unknown but it turns out that it was pretty spectacular, especially when compared to the standard iOS gaming fare. Maybe, just maybe, there’s a chance that iOS devices can be used for serious gaming rather than just endless runners and Angry Birds.

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10000000 Review: What’s In a Name?

10000000-logo-box-artAnother iOS port to PC. I’ve had such good luck with iOS games that why shouldn’t I pick up another iOS game ported to PC. After all, it’s not like Death Rally was an over-priced, under-performing game or Super Hexagon made me physically ill. Oh wait…

That brings me to the latest iOS port to make it Steam and subsequently make a dent in my wallet. 10000000 (that’s “ten million” because developer EightyEightGames doesn’t believe in commas… or spaces) is a puzzle-RPG hybrid that sees you fight your way through a dungeon with the ultimate goal of scoring 10,000,000 points in a run. When you find that tidbit of information, the game’s title makes a lot more sense, doesn’t it? Read the rest of this entry

Super Hexagon Review: My Eyes! The Goggles Do Nothing!

super-hexagon-logoOne of the surprise entries on many year-end lists was Super Hexagon. In a year where small indie games were more fondly thought of and better reviewed than many triple-A releases, it shouldn’t be a surprise that the one-man development team of Terry Cavanagh was able to produce a critically acclaimed game. However, I wasn’t sold on what appeared to be such a simple game so I had to pick it up and give it a go. Read the rest of this entry