Building (Critical) Consensus: Deus Ex: The Fall
All the rumours swirling about a Deus Ex sequel got everyone excited… right until the moment that we found out that Deus Ex: The Fall wasn’t a big triple-A release or even the rumoured Deus Ex movie. No, Deus Ex: The Fall is the first move of the famed franchise into the mobile gaming space. Until XCOM: Enemy Unknown and KOTOR came out on iOS, I assumed that mobile was a wasteland for core gamers but it turns out that there’s hope.
While Deus Ex doesn’t live up to the standards for an iOS game set by XCOM, it’s not an epic failure like Square’s last major mobile release, Final Fantasy: All the
Money Bravest. While the combat might have been a bit lost in translation, the multiple approaches to a level of the proper Deus Ex games are still there. Overall, the critics are well and truly mixed on this one.
TouchArcade (90%): If you’re a Deus Ex fan who was upset that the new game is mobile only, I still think it’s worth giving a chance, and you might be pleasantly surprised. Impressions in our forums have been overwhelmingly positive, and for all future top-tier action games on iOS, the bar has been set high with the release of Deus Ex: The Fall.
IGN (82%): Frustrating combat aside, it’s almost astounding how successful The Fall is at distilling the core Deus Ex experience onto a mobile device. The mysterious and well-told story, steady stream of powerful new augments, and impressive game world all combined to create a mobile experience I didn’t want to put down after I started.
Destructoid (70%): Deus Ex: The Fall works far better with touch controls than one would think, and it offers up a lighter, if a little bare-bones Human Revolution experience. In many ways though this experiment feels like a waste, as it would really be stronger as either a PlayStation Vita game or even a downloadable console title. Until a potential port rolls along, I’d only really recommend The Fall for mobile veterans who are already acquainted with first-person games on the go.
VideoGamer (60%): The Fall is at times rewarding but, unfortunately, often frustrating. It’s certainly ambitious and a step towards progression in mobile gaming, intending to deliver a comprehensive blockbusting experience. Ultimately, it falls short of the mark.
Eurogamer (50%): It’s Deus Ex in cross-section, but although so many of the right pieces are in place, the energy and skill that usually brings the whole thing to life is missing. Regardless of whether you believe Deus Ex’s basic genome should have adapted a little more for its new platform in the first place, there’s no debating the fact that any sequel will require some serious augmentation.