Much to Everyone’s Surprise The Phantom Pain is Metal Gear Solid V

At GDC, Heido Kojima let us in on the biggest secret in the video game industry that isn’t really a secret at all. The Phantom Pain, a game originally teased at the 2012 Spike TV Video Game Awards, is actually the upcoming Metal Gear Solid V. The game will combine the previously unveiled Metal Gear Solid Ground Zeroes and The Phantom Pain and will officially be titled Metal Gear Solid V: The Phantom Pain.

Read the rest of this entry

Trials Evolution Gold Edition (PC) Review: The Engine Has a Misfire

trials-evolution-gold-edition-box-artDo you remember Miniclip? When I was in high school many a joke class (like intro to business, civics and career studies) was spent playing flash games that wouldn’t crash the old, cheap computers. The original mainstay was miniclip.com, which, I’m slightly surprised to say, still exists today.

That’s where I first played the Red Lynx’s Trials series (it was called Trial Bike back then). I had seen proper Trials on TV on an old show called Motorsport Mundial so I knew what Trials was about and was instantly hooked on the flash game. Naturally, I’d have to pick up Red Lynx’s first PC Trials game since it left flash.

The problem is that while Trials Evolution, the most recent Trials (né Trial Bike) game, is a critically acclaimed game on the Xbox 360, Red Lynx should have kept their PC games on flash.

Read the rest of this entry

The Avengers Meets The Power Rangers in an Intro Mashup

You know what? I’m already sick of those 1995 style intros for TV dramas. One was unique but I’m already tired of it and only a couple more have popped up since that first one for The Walking Dead.

However, UnusualSuspect2011 has a pretty good and, thankfully, unique take on the stylized TV intro. He did an intro mashup of Marvel’s The Avengers with the classic Mighty Morphin’ Power Rangers intro. It even has Coulson! How can you not like that?

Lucasfilm to End The Clone Wars without a Resolution

star-wars-the-clone-wars-ahsoka-anakinWhen Lucasfilm and Disney announced that they would be wrapping up The Clone Wars animated series at the end of this season, they also announced that they would be providing bonus content after the end of the series. Sources inside Lucasfilm Animation have told TheForce.net that this bonus content would be story arcs from the planned sixth season of the show but wouldn’t be providing the resolution and closure that many fans would have liked.

Read the rest of this entry

Comic Book Pull List for March 27, 2013

injustice-3I’ll readily admit that we don’t do very well covering comic books for a geek blog. In my defense, I was only able to track down where I can buy comic books in my hometown (in a hobby shop rather than a standalone comics shop). Now I’m going to have to start making weekly visits on Wednesday when the new comic books get released.

What am I looking at this week, you might (though are unlikely to) ask? Well, seeing as the fan voting is down to the final four, I’m looking forward to Injustice #3. I missed Doctor Who: Prisoners of Time #2 so that’s on my list. More importantly, it’ll move up Doctor Who fans’ must-buy lists if we don’t get a 50th Anniversary special on TV. Finally, I’m a huge Judge Dredd fan so Judge Dredd #5 is on top of my must buy list this week.

As you can likely tell, I’m still getting back into comic books. I’ll try to make better picks next week.

Read the rest of this entry

What Went into Developing BioShock Infinite?

We talked earlier today about how expensive a project BioShock Infinite was to develop but Irrational Games has a different way of explaining the scale of the game’s development. They produced this infographic to show how much work went into the script and coding the game.

(more…)

The Dollars and Cents of BioShock Infinite

bioshock-infinite-alternate-box-artAt the beginning of January, I wrote up a detailed breakdown of how much a publisher actually makes for each new copy of a game they sold. With today’s release of BioShock Infinite, I thought it would be a good time to apply these numbers to a practical example to show how profitable games actually are.

Read the rest of this entry

Building (Critical) Consensus: BioShock Infinite

It’s finally here. After a few delays, much concern over whether it would ever be released and debate over if this game could live up to Irrational Games’ legacy of System Shock and BioShock, we finally have one of 2013’s most anticipated games. Talk all you want about GTA 5, The Last of Us or even the upcoming next generation of consoles, when Ken Levine is making a game, we’re all going to stop and take notice.

Fortunately, everyone agrees that BioShock Infinite lives up to the hype and the legacy of its predecessors.

Read the rest of this entry

Game of Cats

Building (Critical) Consensus: The Walking Dead: Survival Instinct

I warned you about The Walking Dead: Survival Instinct back in January. That footage that Terminal Reality gave IGN at the end of December wasn’t going to get any better by a March release date. And if you followed me on Twitter, I gave you advance warning that Activision and Terminal Reality weren’t taking review copy requests for the game.

The problem isn’t solely with the graphics and animations though. The levels are repetitive  The survivor group management mechanics are effectively pointless. Basically, every review about this game says that TWD: Survival Instinct is little more than a cash grab using a popular license.

Read the rest of this entry