Category Archives: Games

Building (Critical) Consensus: Grand Theft Auto V

grand-theft-auto-v-box-artI don’t know if you heard but there’s a game coming out today. Not at all important. Nobody is really interested in it. But I suppose there’s probably one, just one, reader of this blog who might be interested in reading more about Grand Theft Auto V. Let’s be honest, though. I think that the smallest of minorities are actually waiting on reviews to determine whether or not they buy this game. Me? I’m waiting for the PC release. I’d reckon that it’ll be out around the time the next-gen editions of GTA5 are out.

As expected, the reviews are overwhelmingly positive but we don’t expect anything less for Rockstar’s flagship franchise. In fact, as of writing, only The Escapist had a review lower than 90%. While they loved the gameplay, they had major issues with the three main characters and the script. GameSpot had similar script issues but still gave the game a 90%. Before you start spamming the reviewers, remember that reviews are subjective. Here we have two people with the same issues and very different scores. As long as they’re legitimately reviewing a game and not trolling for page views, their opinion is entirely fair. Like I said at the top, if you have issues with GTA’s content, you’ve already decided not to buy the game.

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Devs Say the PlayStation 4 Massively Outperforms the Xbox One

playstation-4-vs-xbox-one-console-bannerAn anonymous survey of developers by Edge Magazine shows that the performance difference expected based on their specs turns out to be a reality. Developers told Edge that the PlayStation 4 is up to 50 percent faster than the Xbox One and the recent GPU boost hasn’t done much to fix that.

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Will There Always Be Violent Video Games?

One storyline about gaming that won’t go away is that games are too violent and lead to violent crimes. It’s the reason why Bill S. 134: Violent Content Research Act of 2013 is making its way through the US Congress. Fox News recently had a poll about the perceived influence of violent games in causing violent acts. Heck, even I wrote a column about violence in games.

With all this focus on violent games, will violent games eventually disappear? According to PBS’ Game/Show, not only will there still be violent games going forward but this a continuation of violent games from history.

Building (Critical) Consensus: Killzone: Mercenary

killzone-mercenary-box-artIf there’s one thing that the PlayStation Vita’s been missing, it’s that must-own game that isn’t a port of a game already on another platform. Sure, the Vita has some very good games but apart from Persona 4 Golden, almost all of the best Vita games are available on another platform. Once again, Sony tapped one of its big franchises to get people onto the Vita by bringing the Killzone franchise to the portable platform.

Critics tend to agree that it’s the best first-person shooter to make its way onto the Vita but that’s hardly a challenge. What many disagree on is whether it’s the full console experience on a portable console.

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Steam Announces Family Sharing Service

steam-family-sharing-headerOne of the few popular features of the Xbox One is making a return. However, game sharing is not making its way to Xbox but Steam.

Starting with a beta rollout next week, Steam will allow you to share games with other users on the same computer.

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The Bureau: XCOM Declassified Review: Please Reclassify

the-bureau-xcom-declassified-cover-artI recall hearing a games critic say that playing bad games is much more fun than playing good games because there’s so much more to write or talk about when you play a bad game. I have to disagree. There’s nothing fun about playing a bad game. Playing through a bad game is a painful and frustrating experience. Once you move beyond the frustration, it gets funny but you have to get to that point. At least writing the review can be somewhat cathartic.

And that brings us to The Bureau: XCOM Declassified. This game started life back in 2006 as just XCOM, a first-person survival horror about an alien invasion. The idea of an XCOM shooter terrified fans of the classic 1990s PC strategy game and the shooter was seemingly put to the side to make way for the rebooting of X-COM as a strategy game franchise with 2012’s XCOM: Enemy Unknown.

However, the XCOM shooter didn’t go away. The game from the seventh circle of XCOM fan hell was pulled from the seventh circle of development hell by 2K Games and 2K Marin. It was almost completely reimagined during a seven-year development cycle from being a first-person horror to a third-person squad-based tactical shooter. Unfortunately, it should have remained in development hell, never to see the light of day.
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West Coast Customs Builds GTA’s Banshee

gta5-wcc-banshee-headerIn the Grand Theft Auto games, the Banshee has a reputation for being one of the fastest cars in the game. It was only fitting considering that the two design templates used for the car since GTA3 were the Chevrolet Corvette and Dodge Viper.

Now, it’s not just a hot car circulating through the likes of Liberty City, Vice City and Los Santos. It can now be found on real streets after a one-off custom Banshee was built by famous car customizing shop West Coast Customs.

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Sony Announces PS Vita TV for Big Screen Vita Experience

ps-vita-tvGoogle has Chromecast. Apple has Apple TV. Now, Sony is getting into the world of TV plug-in devices but their’s will have include a feature more interesting than Apple or Google has.

Sony announced the PS Vita TV, a small device that plugs into your TV that allows you to access online streaming services, social media, surf the internet and more. More importantly, the PS Vita TV also lets you play Vita games right on your TV.

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This GLaDOS Cosplay is the Best You’ll Ever See

glados-cosplay-athena-coleIf you’ve been to a convention, you’ve probably seen a cosplayer or two as GLaDOS. Usually, they turn out roughly the same. A black and/or white bodysuit with a GLaDOS mask.

Cosplayer Athena Cole, also known as the cosplayer Enayla, took her GLaDOS cosplay at PAX to the next level. She spent four hours suspended by wires to cosplay as the villain of the Portal series.

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EA Says They’re Working on Six to Eight New IPs Including Mirror’s Edge

ea-logo-headerI think I gave away the kicker to the article in the headline but it’s too good to pass up. In a recent interview with industry publication MCV, EA Games Executive Vice President Patrick Soderlund addressed the criticism that EA is just recycling the same old intellectual property every year. Soderlund contends that EA is currently working on at least six new IPs and isn’t planning to stop developing new franchises.

However, Soderlund’s idea of what constitutes a new intellectual property is different that what the rest of the world considers to be a new idea.

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