When you’re a PC gamer, you’re used to terrible ports. I’m on AMD hardware so I get it worse than most. Considering that it’s easier to optimize the game for consoles and, anecdotally, there are more people whose primary gaming platform is a console, it makes sense to prioritize them when launching a game. Not everyone is Rockstar who spent two years perfecting their GTA V PC port.
It’s seldom that companies are up front with information that might make gamers concerned about a PC version of a game so no wonder why Ubisoft sprang into action to backtrack. A developer on Tom Clancy’s The Division told YouTube’s Team Epiphany that Ubisoft Massive had to “keep [The Division] in check with consoles.” Ubisoft quickly fired back with a statement saying “this is simply not true.”
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