Category Archives: Games

Building (Critical) Consensus: Lost Planet 3

lost-planet-3-box-artRemember Capcom? Weren’t they a great developer and publisher back in the day? Whatever happened to those guys? Oh, that’s right. Capcom is still in business and making games that do nothing to help their iconic legacy in the industry. The company that brought us Street Fighter, Mega Man, Resident Evil, Devil May Cry and more have hit a bit of a dry spell recently.

The latest disappointing game out of Capcom is Lost Planet 3 which, despite the name, is actually a prequel to the first Lost Planet game. The critics aren’t very fond of this one. The general consensus is that the gameplay is tired, dull and repetitive, even if it does a better job with the narrative than its predecessors.

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Trouble When You Warped In

Viva La Dirt League is a group who make StarCraft themed music videos. Their latest is a Protoss themed parody of a Taylor Swift’s I Knew You Were Trouble. As an aspiring Protoss bronze leaguer, I found this hilarious so I decided to share it here with you guys.

Nintendo Announces the 2DS

nintendo-2ds-bannerMicrosoft followed Nintendo into the realm of motion controls and now Nintendo is following Microsoft in naming new consoles with a lower number than the previous one. The difference is that Nintendo’s new console name makes sense.

Launching on October 12th (the same day as Pokemon X & Y) is a 2D-only entry-level version of their 3DS portable console called the Nintendo 2DS.

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EA Says They’re All-In on Free-to-Play and Out of Offline Experiences

ea-logo-headerBefore a panel at Fan Expo about the state of the gaming industry (my column on my experience is coming soon), someone said that free-to-play was the future of gaming industry for the foreseeable future. I thought about it and disagree. I think Titanfall eschewing the traditional single-player campaign for multiplayer matches bracketed by some story components is going to be more common going forward.

It turns out that EA COO Peter Moore said that we’re both right. In fact, going forward, Moore says that we’ll see more free-to-play elements in the major franchises while offline experiences will be no more.

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Building (Critical) Consensus: Splinter Cell: Blacklist

tom-clancys-splinter-cell-blacklist-box-artI’ve never really been a fan of stealth games. Apart from Mark of the Ninja, I’ve never played a stealth game or a stealth level in a game that left me so angry at the game and its mechanics that I usually found myself rage quitting rather than gritting it out for a 20th time.

The Splinter Cell franchise has one that has traditionally been based on stealth gameplay so you can probably understand why I haven’t picked up any games in the franchise. The reviews are very positive for Blacklist but not the aggregated scores aren’t the best in the franchise’s history. Unless you’re Joystiq who calls it the best game in Splinter Cell history.

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Building (Critical) Consensus: The Bureau: XCOM Declassified

the-bureau-xcom-declassified-box-artXCOM has had a rather interesting path from when it was first conceived in 2006 to its release yesterday. It started as a first-person survival horror shooter before being redesigned as a third-person tactical squad-based shooter. XCOM was originally an Irrational Games project before getting moved to 2K Marin. And it was delayed from its original release date of 2011 to the same day on 2013 that Saints Row IV and Splinter Cell: Blacklist were released. Not exactly what one would call a promising history.

Well, Jim Sterling’s leaked review on Destructoid wasn’t exactly a harbinger of reviews to come for The Bureau. It might be the lowest review but nobody’s given this game higher than 80% either which is kind of low by today’s gaming critic standards. The critics all seem to agree that the game’s tactical squad-based combat is in need of some polish but it’s executed well enough to be different from the other myriad of third-person shooters. We’re supposed to be getting our own review copy from 2K so I’ll let you know what I think soon.

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Gamescom 2013: PlayStation Reminds You That It’s About the Games

playstation-4-gamescom-2013-bannerAs has been their modus operandi for 2013, where Microsoft has some good news, Sony is not far behind to say “anything you can do, I can do better.” That includes during Gamescom with Sony’s keynote address in which they found a way to trump Microsoft’s earlier presser in nearly every possible way. It wasn’t quite the massacre that E3 was but Sony still came out guns a-blazing.

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Gamescom 2013: Xbox Opens Up to Indies and Gears Up to Launch

xbox-one-presentation-bannerEurope’s big video game convention kicked off with a bang as Microsoft was the first big player to hold a keynote presentation. With the Xbox One steadily gaining ground in the PR game after doing enough policy 180s that you could call it the Xbox 720, Microsoft still had some things to say to get people hyped about their next-gen console.

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Building (Critical) Consensus: Disney Infinity

disney-infinity-box-artGiven the fact that Skylanders has made Activision over $1 billion in gross revenue since it was first launched, you knew that it was a matter of time before someone else jumped on the bandwagon. In this case, it’s Disney who have opened up their vast vault of characters for their own video game slash action figure collecting game Disney Infinity. Who knew that South Park’s Chinpokomon episode would prove hauntingly accurate of today’s video game industry? But that’s probably just me being cynical.

Beware when buying this game for consoles other than the Xbox 360. Reports say that the PS3 version is plagued with online and offline play issues . The Wii U version doesn’t seem to be compatible with the Classic and Pro controllers. And Wii owners have found out that their system’s version of the game doesn’t have a local co-op adventure mode. There’s a billion dollars waiting for Disney with this launch. No wonder why they seemed to rush it.

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Dragon Age Gets a Free-to-Play Mobile Spin-off

heroes-of-dragon-age-screenshot-01There’s nothing a franchise’s fans like to hear more than free-to-play mobile game. Just ask Final Fantasy fans, especially those who actually spend money on All The Bravest.

Not one to learn what damage you can do to a franchise with a terrible F2P cash-in, EA is taking Dragon Age to mobile devices. However, rather than put DA:O on iPad like they did with KOTOR, EA is releasing a combat-based F2P Dragon Age game because we can’t learn from Square’s mistakes.

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