Have you ever wondered what the total weight of items your character can carry is? Sure, you’re limited to a number of slots in your inventory but carrying 25 items isn’t necessarily representative of how much your character is actually carrying. The gang at Vsauce have done some math to determine how much you can haul around in Grand Theft Auto V and Minecraft. After watching this, I kind of wonder if we can really claim that games are more realistic.
Category Archives: Games
Square Enix to Launch an Indie Game Funding & Publishing Platform
In case you thought that Steam Greenlight, The Humble Store, Desura, Kickstarter and IndieGoGo weren’t enough platforms for indie game developers to get their game to the masses, Square Enix is throwing their hat into the ring. The Japanese publisher has announced that they are launching their own platform to fund and distribute indie games called Square Enix Collective.
Your Body May Be Ready but is Your PC Ready for Next-Gen Games?
When we last checked up on the state of next-gen gaming, we found out that PS4 exclusive Killzone: Shadow Fall would be a 50 GB digital download. Now, we have some of the minimum specs for the PC versions of some next-gen games. If you use a slightly dated laptop as your main PC gaming rig, you’re definitely in need of a major upgrade.
Recently, we’ve seen the official announcement of minimum and recommended specs for three major triple-A releases this fall and they’re not going to go easy on your rig.
GOG Has a Special Government Shut Down Promo
Various business around Washington, D.C., and the US capital area are having special promotions for government workers who have been furloughed or are working unpaid while everyone plays chicken with the US and global economies.
Now, GOG.com have gotten in on the US government shut down promotion action. Not only do they have some political themed games on sale but they’re giving away games to furloughed workers.
Building (Critical) Consensus: Beyond: Two Souls
I’m not a big fan of release day review embargoes. That leaves people without an opportunity to cancel a pre-order if the game ends up being terrible. Not only did Quantic Dream and Sony Computer Entertainment set a review embargo on release date for Beyond: Two Souls but the embargo lifted at 11:00 AM EST. That meant that my local EB Games had been open for 90 minutes before the first review came out. That’s just underhanded by the folks making the game and setting the embargo.
The reviews for the latest David Cage creation, Beyond: Two Souls, are definitely mixed. The reviews on Metacritic run from as high as 100% down to a low score of 40% with scores falling everywhere in between. While generally everyone agrees that the facial visuals and animations are fantastic looking (they better be when you hire Willem Dafoe and Ellen Page), there’s disagreement on just about everything else. If you have a reviewer whose tastes are similar to yours, I’d read their review. There is no consensus from the critics on this one. From the looks of it, you’ll either love it or hate it. There doesn’t seem to be any middle ground.
The Long Dark Enters Its Final Week on Kickstarter with Gameplay Footage
I’ve mentioned the rookie effort of the newly founded Hinterland Studios before on the blog. The team of industry veterans formerly of Volition, BioWare, Ubisoft Montreal, Relic and Riot Games has come together to work on first-person survival game The Long Dark.
The game has now entered its final week of fundraising on Kickstarter and the team at Hinterland has finally released their first piece of gameplay footage to drum up support for their campaign.
Violence in Games: When the Agenda Dictates the News
What sounds like a headline that’s likely to get more attention and make a news organization more money: “Father Fails to Secure Firearms, Leaves Them for 9-Year-Old to Play With” or “Video Game to Blame for Boy Bringing Gun to School?” Clearly, it’s the latter. The former would be more accurate if all you were interested in was reporting the facts and just the facts but facts don’t make money.
And that’s the problem with coverage of recent news coverage of anything that’s even tangentially related to video games. Whether it’s a kid bringing a gun to school, a mugging in Britain or a mass shooting at a military installation, the media isn’t interested in reporting the news but in creating a story that’s much more exciting than just the facts.
EA Planning to Only Allow Visual Mods in SimCity
SimCity 4 has long had a healthy modding community. The game might be ten years old but modders were still making new content for the game into this year, even with the release of this year’s SimCity. This is thanks in part to a fairly open attitude toward modding by Maxis.
However, EA isn’t planning to be as open to full-scale modding when it comes to SimCity 2013. The first draft of their user-generated content (modding) guidelines are going to put some tight limits on what modders can do.
Valve Files for Half-Life 3 Trademark
Real World Racing Review: Suck, Squeeze, Bang, Blow
The four-stroke engine in your car goes through four phases in order to produce power. They’re colloquially referred to as suck, squeeze, bang and blow. Conveniently enough, you could say that each of the four strokes of the four-stroke engine accurately describes the recently released indie racing game Real World Racing. Unfortunately, I don’t say that because of how real the racing is.



