Category Archives: Games
Alberta to Eliminate Digital Media Tax Credit
If you’ve ever wondered why so many gaming developers and publishers have studios in Canada, it’s because of various forms of government support given to these companies to create jobs. Various levels of government have provided funding to companies in the forms of loans, grants and tax breaks.
One province that just put some more skin in the game to promote gaming and similar digital industries has just gotten right out of it. The recently elected government of Alberta has announced that their upcoming provincial budget will eliminate the province’s Interactive Digital Media Tax Credit which might leave some current and future plans for developers in the province in question.
Life is Strange: Before the Storm – Farewell Review: The End at the Beginning
With Life is Strange 2 coming this fall and Dontnod moving forward with new characters and a new story in that game, it’s only appropriate that the final episode of Life is Strange with Max, Chloe and Arcadia Bay is called Farewell. As you’d expect from Life is Strange, even the title has some depth to it with this bonus episode being our farewell to Max and Chloe along with Max and Chloe’s farewell to each other. That doesn’t answer the question of whether we needed this episode to close the Life is Strange story.
Life is Strange: Before the Storm – Episode Three Review: The Things We Do For Love
A prequel story has plenty of challenges associated with it. You have to tell an interesting story that people want to play but you can’t step on the toes of the original while backing into characters, setting and plot that builds into the original story. Fans will want a little fan service but not too much because that would be distracting.
The first two episodes of Deck Nine’s Life is Strange prequel came close to stepping on the toes of the original. At times, it feels like it changes Chloe and forces the relationship between she and Rachel Amber to get us to a particular choice-determinant scene in Life is Strange: Season One. However, when focusing on its own characters and world in Before the Storm, Deck Nine hits the right notes and makes a game that feels like a proper Life is Strange game.
The final episode would have to be the trickiest of all for Deck Nine. They have a three-year gap between Before the Storm and Season One which they need to lay the building blocks for but not seamlessly lead us from one to the other so we can account for the passage of time. Fortunately, they pulled that task off. The rest of the episode might be a bit more contentious.
NASCAR Heat 2 Review: Racing Through the Pack
NASCAR is one of America’s biggest spectator sports in terms of TV viewership and live attendance but you wouldn’t know this based on its video games. While the likes of the NFL and FIFA have massive video game franchises and the NHL and NBA also have reasonably popular games, NASCAR all but disappeared from the gaming after EA dropped its NASCAR license.
After a period where Eutechnyx had the license and the most noteworthy game they released was Ride to Hell: Retribution, 704 Games picked up the license. Partnered with Monster Games of Dirt to Daytona fame, the new NASCAR games has a bigger presence on NASCAR broadcasts and is getting in the hands of big gaming critics. So while it looks like the series is on the right track commercially, is it on the right track when you turn a wheel in anger? Having reviewed Eutechnyx’s last effort in 2015 (and understanding how that company also released Ride to Hell: Retribution), I can definitely say that the on-track product is heading in the right direction too.
Motorsport Manager Mobile 2 Review: On the Podium
Battlefront II Reducing Hero Prices, Keeping Loot Box Based Progression
A little over 24 hours after its community team scored the worst received comment in Reddit history, EA and DICE have responded to the criticism of the cash-grabbing practices in Star Wars: Battlefront II by announcing changes to the pricing of the unlockable hero characters in the game.
EA Tries to Defend Battlefront II, Gets Most Downvoted Comment in Reddit History
Gamers have been vocally opposed to the industry’s move to introduce more microtransactions and loot boxes into games, especially when they can upset the balance of a competitive multiplayer experience.
This battle between the gamers opposed to constant and unbalanced microtransactions and publishers who are putting millions in their pockets through said microtransactions has come to a head in the run up to Star Wars: Battlefront II. EA’s defense of their progression through loot box acquisitions and the advantage of paying to progress was so bad that it is the most disliked comment in the history of Reddit.




