Blog Archives

Game Dev Tycoon Fights Piracy with Irony

game-dev-tycoon-piracyDid you get a pirated copy of Greenheart Games’ new Game Dev Tycoon game? Struggling massively to make money in your simulation? That’s not bad game design or even a bad crack. That’s something that Greenheart did to teach game pirates a lesson.

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Papo & Yo Review: A Game in a Metaphor

papo-and-yo-bannerWhat make a video game a game? That’s a question that is being asked with increasing frequency. It’s also a question that one could ask about Papo & Yo. It’s a game with a story and a message hidden behind a metaphor but the actual “gameplay” is fairly thin. So does that mean it’s a game or a metaphor?

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Sang-Froid: Tales of Werewolves Review: Cold Blooded Action

sang-froid-box-artFor Canadian Gaming week, we’re looking at reviewing three games. Two will be indie efforts and one will be published by a major studio. We start our Canadian Gaming Week reviews, with the indies. It’s a recently released game from new Quebec-based developer that touches on early Canadian culture and throws it into a game that hits three different genres.

I’ve never been interested in tower defence games but I’m willing to give one a try if it’s from a Canadian developer so rookie dev Artiface Studio was able to take my $15 based on my Canadian pride. By the end, I’d say that Artiface’s Sang-Froid: Tales of Werewolves certainly earned it.

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The Organ Trail Review: Better than The Walking Dead Finale

the-organ-trail-logoI should have written this review before I saw the season finale of The Walking Dead. You spend the majority of the season building up this inevitable confrontation between Rick and the Governor, the prison and Woodbury. What we end up getting is just an awful pay-off that doesn’t make sense. Presumably, this was Glen Mazzara’s revenge for getting fired.

And that brings me to the Organ Trail. No, not The Oregon Trail. The Organ Trail is an homage to the classic Oregon Trail and the zombie survival genre of movies that sees you try to traverse from Washington, D.C., to a safe zone on the west coast while fighting zombies, eluding bandits and just trying to make it in one piece.

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Retro/Grade (PC) Review: Wibbly-Wobbly Timey-Wimey Insanity

retrograde-logoWhat happens when you mix an arcade style shoot-’em-up with a rhythm game and then do it all backwards? You get the delightful (and difficult) Retro/Grade. Originally released as an indie game on the PlayStation 3, Retro/Grade has made the jump to PC.

Rhythm games and shoot-em-ups have been done before so the base genres are well represented in gaming. However, they’ve never been done like this.

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Trials Evolution Gold Edition (PC) Review: The Engine Has a Misfire

trials-evolution-gold-edition-box-artDo you remember Miniclip? When I was in high school many a joke class (like intro to business, civics and career studies) was spent playing flash games that wouldn’t crash the old, cheap computers. The original mainstay was miniclip.com, which, I’m slightly surprised to say, still exists today.

That’s where I first played the Red Lynx’s Trials series (it was called Trial Bike back then). I had seen proper Trials on TV on an old show called Motorsport Mundial so I knew what Trials was about and was instantly hooked on the flash game. Naturally, I’d have to pick up Red Lynx’s first PC Trials game since it left flash.

The problem is that while Trials Evolution, the most recent Trials (né Trial Bike) game, is a critically acclaimed game on the Xbox 360, Red Lynx should have kept their PC games on flash.

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The Showdown Effect Review: Yippee-ki… Ah, Screw It

the-showdown-effect-bannerHave you ever wondered what would happen if Arnold Schwarzenegger, Bruce Willis, Bruce Lee and Liam Neeson did battle in a giant battle royale of action movie superstars? I’m sure a drunken conversation has resulted in a battle between movie heroes but nobody’s really gone beyond the argument over pints.

The Showdown Effect, a new game from Magicka devs Arrowhead Studios, tries to answer the question of which action star would win if placed in a battle to the death. If Super Smash Bros. dropped the more family oriented direction for the comically clichéd action ripped out of 80s and 90s action movies, it would be The Showdown Effect.

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The Showdown Effect Beta Impressions

the-showdown-effect-bannerWho doesn’t love the good old action movies of the 80s and 90s? There’s something epic about one man taking down a horde of terrorists and other baddies using nothing but a couple of guns, a ton of ammo and a few well-timed catchphrases.

While action movie games haven’t really translated over to video games, with the exception of Uncharted (though that’s more Indiana Jones action-adventure than an Arnie/Sly/Bruce action flick), the folks at Arrowhead Games are giving it a try with The Showdown Effect. Read the rest of this entry

Sonic & All-Stars Racing Transformed Review: A Car in a Boat in a Plane in a Hedgehog

sonic-and-all-stars-racing-transformed-box-artI’ve never been a Sega guy. I grew up with a classic NES and had Mario rather than Sonic. Even my one friend who did have a Genesis (or Mega Drive, if you’d prefer) didn’t have a Sonic game. (He did have a game on the classic Stallone movie Cliffhanger so maybe game buying wasn’t his parents’ forté.) From there, I got a PS1 so I largely missed out on everything Sonic and Mario Kart related in my youth.

And that created a very real problem when it came to reviewing Sonic & All-Stars Racing Transformed. It was described as fan service for long-time Sega and Sonic the Hedgehog fans and a Mario Kart clone. Well, I can’t exactly evaluate a game based on that when the Sega game I had the most playing time with was ATP Tour Championship Tennis.

Looking at SASRT (God, that’s a terrible acronym. That’s what happens when you make a game with an obscenely long and ridiculous title.) from a racing game enthusiasts perspective didn’t give me much cause for hope. After all, saying that Sega would only put out an exceptional Sonic game would omit the existence of Sonic Free Riders which was so universally panned that it makes Aliens: Colonial Marines look like Skyrim by comparison. Read the rest of this entry

Antichamber Review: You Just Wrinkled My Brain

antichamber-box-artIt’s been a while since I’ve seen the gaming press soil themselves in excitement over an indie release but that’s exactly what happened in the run up to the release of Antichamber.

The game has been described as Escher-like, in reference to the famous Dutch “impossible reality” painter M.C. Escher. You might know his drawing “Relativity” which shows people climbing stairs with no regards for the laws of physics at all. And that seems to be where Alexander Bruce got his inspiration for Antichamber. Read the rest of this entry