Building (Critical) Consensus: DuckTales: Remastered
How far can nostalgia carry a game? Perhaps more importantly, what matters more when evaluating an updated version of a classic game: How it stacks up by today’s standards or how it stacks up to the original game?
I feel as though that’s the problem that faced many reviewers when they evaluated DuckTales: Remastered. Some evaluated it on its own merits by today’s standards and some compared it to the NES classic. When I first checked MetaCritic, it was literally split down the middle with half evaluating the game compared to the original and the remainder evaluating the game on modern platformer standards.
I’m kind of glad that I haven’t received a copy from Capcom because I’m not sure how to best critique an HD remake of a favourite of everyone who grew up with an NES. From the looks of it, the critics can’t agree how to rate DuckTales: Remastered either.
PAX East 2013 News Roundup
PAX East isn’t known for big announcements and this year was no exception. However, there were a few noteworthy tidbits to come out of this year’s convention.
YES! YES! YES! DUCKTALES! MOTHERFUCKING DUCKTALES!
Sorry, let me compose myself for a minute. It’s a remake of the classic NES game based on the classic Disney cartoon, both of which we all know and love. In addition to the graphical updates, WayForward seems to have added a bit to the game as there are some parts of that trailer that I don’t recognize.
My only question (besides an actual release date) is about the music. The Moon level’s music is considered to be among the best pieces of music written in the 8-bit era. I’m hoping that the original music for that level comes back but as long as that piece comes back in some form or another.