Building (Critical) Consensus: Beyond: Two Souls

beyond-two-souls-box-artI’m not a big fan of release day review embargoes. That leaves people without an opportunity to cancel a pre-order if the game ends up being terrible. Not only did Quantic Dream and Sony Computer Entertainment set a review embargo on release date for Beyond: Two Souls but the embargo lifted at 11:00 AM EST. That meant that my local EB Games had been open for 90 minutes before the first review came out. That’s just underhanded by the folks making the game and setting the embargo.

The reviews for the latest David Cage creation, Beyond: Two Souls, are definitely mixed. The reviews on Metacritic run from as high as 100% down to a low score of 40% with scores falling everywhere in between. While generally everyone agrees that the facial visuals and animations are fantastic looking (they better be when you hire Willem Dafoe and Ellen Page), there’s disagreement on just about everything else. If you have a reviewer whose tastes are similar to yours, I’d read their review. There is no consensus from the critics on this one. From the looks of it, you’ll either love it or hate it. There doesn’t seem to be any middle ground.

Digital Spy (100%): Beyond: Two Souls is one of the most poignant and enthralling stories we have encountered in a video game, capable of stirring up the same depth of emotion as great works from the mediums of film and literature. Plot and cinematics are its greatest strengths, but when you factor in some of the finest graphics ever seen on the PS3 and the level of originality on offer, Quantic Dream’s masterpiece is worthy of superlatives.

GameSpot (90%): Beyond: Two Souls is a gripping adventure that doesn’t get lost in its supernatural setup. It’s Jodie’s transformation from scared child to confident adult that’s so mesmerizing, and you grow to care for her as you become invested in her plight. The story’s biggest failing comes in how it handles dramatic sequences. Heavy-handed music often lays the emotion on too thick, which is a shame because the outstanding acting performances are more than able to invest you in the experience. Top-notch acting makes the characters you interact with sound believable, and their faces are expressive enough that you understand their thoughts even when they remain silent. Beyond: Two Souls so easily melds story and mechanics that you become enamored with this young woman and her extraordinary life.

Game Informer (78%): I wish the story would have focused more on its emotional core than blockbuster theatrics, but I was still struck dumb by the impactful last hour. In the end, you make a truly profound choice, and see its consequences. There are multiple endings – none perfectly happy, each powerful. That’s how I’ll choose to remember Beyond – brilliant and flawed at once.

IGN (60%): Never before have I felt like such a passive participant in a video game, my choices and actions merely icing on a dense, multi-layered cake. Playing Beyond is a memorable experience, yes, but a good video game it is not; and while the credits were rolling I admit to thinking I would have been happier to sit back and watch a movie version that was eight-and-a-half hours shorter.

Edge Magazine (50%): What a shame given the extent to which Beyond reflects its developer’s recognition of its past mistakes. This is a far more systemically diverse game than Heavy Rain, and its story is certainly more believably told through Holmes, Dafoe and a fine supporting cast. Yet this is a game almost entirely bereft of tension, one in which failure goes largely unpunished and is almost always inconsequential… The studio’s commendable dream – of a marriage of mechanics and storytelling that takes videogames to new emotional heights – remains out of reach, and the rivers of photorealistic tears aren’t quite enough to make up for it.

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About Steve Murray

Steve is the founder and editor of The Lowdown Blog and et geekera. On The Lowdown Blog, he often writes about motorsports, hockey, politics and pop culture. Over on et geekera, Steve writes about geek interests and lifestyle. Steve is on Twitter at @TheSteveMurray.

Posted on October 9, 2013, in Games and tagged , , , , , . Bookmark the permalink. 1 Comment.

  1. Think I’ll rent it.

    Like

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