After a short couple of months, Telltale’s The Walking Dead: Michonne miniseries reaches its conclusion with Episode Three: What We Deserve. If you’ve read reviews of or played the first two episodes, you would know that Telltale is really struggling to capture the essence of one of The Walking Dead’s trademark characters. That’s still apparent in the final third of TWD: Michonne. To use an in-universe metaphor: It’s stumbling home like it’s a walker.
A while back, I wondered if Telltale Games had spread itself too thin. At that point in time, it had The Walking Dead, The Wolf Among Us, Game of Thrones and Tales from the Borderlands in the works. Since then, they’ve added Batman and Minecraft to their lineup along with this TWD miniseries before the upcoming The Walking Dead: Season Three.
The first episode of The Walking Dead: Michonne certainly seemed like evidence that Telltale had finally overwhelmed itself and its quality was slipping. Episode Two: Give No Shelter is an improvement on the first episode but we’re still a long way from the peak of Telltale’s ability.
Much like they did between Seasons One and Two of The Walking Dead, Telltale has another small adventure to bridge the gap between seasons of their The Walking Dead series. While their TWD story runs parallel to the comic series, The Walking Dead: Michonne actually forms part of the continuity of the main story.
Telltale’s last two efforts with beloved characters were a mixed bag with Borderlands fans loving Tales From The Borderlands while Game of Thrones fans were underwhelmed by Game of Thrones (though the treatment of the likes of Ramsay Snow and the Lannisters was the best part of the series). With Michonne being one of TWD’s most popular characters, how would this effort turn out?