Blog Archives
Firewatch Review: Hey There Delilah
Walking simulators and I have an adversarial relationship. I wanting to like them because I love a good story in a game but the review scores don’t really back that up. While I loved The Stanley Parable, I thought that Gone Home and Everybody’s Gone to the Rapture were average games at best despite picking up acclaim from other games.
The latest walking simulator that I’ve added to my library is Firewatch. The game got its first big public unveiling as part of a PlayStation E3 keynote presentation and has now made its way to the PC as well. Given that PC is home to the walking simulator, would the latest entry in the genre stack up to the competition.
Until Dawn Review: Trope Scares
One of the alleged selling points of The Order: 1886 was that it was “cinematic” but it didn’t really feel like anything out of a movie other than the aspect ratio of the screen. To make a game that seems like a movie, you need to rely on more than just the visuals. Ready at Dawn missed that memo.
Supermassive Games didn’t miss that memo. They had last year’s PS4 exclusive that was noteworthy for all reason opposite to The Order: 1886. While Until Dawn could be called a cinematic game, it was cinematic because it was put together as a loving homage to 90s slasher and horror movies. It looked and acted the part and was all the better for it.
Dirt Rally Review: The Road Less Travelled
On a few occasions on this blog, I have discussed the ever-changing priorities of Codemasters. The British developer has long been recognized as one of the top racing game developers but often shifts their priorities between making arcade-style games and more simulation style games. In the past, I’ve taken to calling Codemasters games “pseudo-sims” because while they tend to be more realistic and difficult than arcadey racing games but not as intense as games like rFactor and iRacing.
I should say, that was the case until I got to Dirt Rally. While Dirt 3 was much closer to a sim than the likes of Dirt Showdown, Dirt Rally feels like it goes to another level beyond that. It might not be as detailed or difficult as the likes of iRacing but that doesn’t mean it’s pick up and play, either. Of course, that’s definitely not a bad thing.
The Order: 1886 Review: Paint by Numbers
Launch window exclusives are a very specific type of game. They tend to focus more on showing off the potential of the hardware at the expense of doing anything particularly memorable in terms of gameplay and story. As such, these are titles that you can quickly find in the bargain bin after release. They’re neat for a little bit but soon forgotten when actual good games start coming out.
Take The Order: 1886, for example. I got it as on Black Friday 2015 for $10. It released for $60 back in… February 2015? That can’t be right. The PlayStation 4 launched in November 2013. How did something that was clearly designed as a system showcase not come out until some sixteen months after the console launched?
Life is Strange Review: My So-Called Life
Life is Strange started as a simple episodic digital release but today gets the full retail treatment. The Life is Strange: Limited Edition hits shelves today with an art book, developers’ commentary and a licensed soundtrack. While I’d love to get my hands on that, I’ve already played the game and named it et geekera’s Game of the Year for 2015. However, I only reviewed the individual episodes. This review is for the first “season” of Life is Strange.
Everybody’s Gone to the Rapture Review: Going Walkabout
Some people call them walking simulators. The people in marketing prefer to call it interactive storytelling. The one thing that we can all agree on is that games like Everybody’s Gone to the Rapture are among the most divisive in gaming. Rapture itself has review scores ranging from 100% to 25% and is on best, worst and blandest games of 2015 lists.
I have a mixed history with walking simulators myself. While I loved The Stanley Parable, I had Gone Home figured out in about a half-hour but had to walk the experience through to the end. Where will Everybody’s Gone to the Rapture fall on the walking simulator spectrum?
FIM Speedway Grand Prix 15 Review: Get Dirty
One of the great things about the current gaming ecosystem is that not every game has to be a massive triple-A effort. It opens up the market to smaller games that wouldn’t have been made in the past. Take FIM Speedway Grand Prix 15, for example. Flat-track dirt oval motorcycle racing is so niche that I’m not sure that I ever saw it on Speed Channel. Yet this fairly unheard of form of two-wheel motorsport has one of the best racing games of 2015.
Doctor Who: The Husbands of River Song Review
Another year, another Doctor Who Christmas special. Fortunately, this year’s special was more focused on the characters than it was the novelty of it being Christmas somewhere in the universe. This year’s Christmas special saw the return of River Song and her first encounter with the Twelfth Doctor.
Doctor Who: Hell Bent Review
Another season of Doctor Who has come and gone. With an emphasis on longer stories, the individual episodes of Doctor Who have been very up and down this season. While I don’t think that Hell Bent was as strong as last week’s Heaven Sent, it serves as a fitting sendoff to what Steven Moffat wants us to feel about Clara.



