Author Archives: Steve Murray
The response to The Mandalorian has been overwhelmingly positive. While that’s not a huge surprise for the Disney era of Star Wars, the fact that we’ve gone a week without backlash whiplash is the surprising part. It didn’t take long for people to sour on most things Star Wars since the Mouse bought out George. After all, people eventually soured on The Force Awakens. It didn’t take long for people to turn on The Last Jedi. The latter movie seemed to taint Solo. Fans didn’t give Resistance a chance.
The fact that we’ve got a near consensus positive attitude to The Mandalorian after a couple of episodes is a pretty big deal. After the most recent episode, it sure seams like everyone is on board with Star Wars’ first foray into live-action TV.
Back in 2005, George Lucas floated the idea that Star Wars would be coming to TV as a live-action series. Production on Revenge of the Sith was wrapping up and during his Star Wars Celebration III appearance, George talked about a TV series being part of the future of Star Wars. Over the next years, that idea became Star Wars: Underworld but never actually saw the light of day. Despite having over 50 scripts written, Lucas said that it would have cost too much to produce so the project was shelved by 2010.
Over the last decade, TV production has changed. TV show productions rival movies in terms of budget and quality. With the Disney purchase of LucasFilm and looking to make a splash for the launch of their Disney+ streaming service, Star Wars was chosen as the flagship franchise to lead Disney into the online age. And that brings us to The Mandalorian, a story of a Mandalorian bounty hunter who takes on a lucrative but dangerous job….
The long-awaited, much-hyped Google video game streaming service is coming next week. However, early adopters of the service when it launches on November 19th will only find a dozen games on the service with only one of those being exclusive to the platform.
Every so often, something happens over at YouTube that has content creators worried that the end is nigh for them and/or the website that hosts their content. So far, YouTube has come out mostly unscathed while YouTubers have found alternate ways of making a living creating online video content. Between the “adpocalypse,” copyright claim abuses, concerns over the application of community guidelines for monetization and ongoing changes to the YouTube discoverability algorithm, it’s seldom smooth sailing for your favourite YouTuber.
The latest changes to YouTube’s Terms of Service is doing nothing to allay those concerns as two lines are getting YouTubers concerned for their future… again.
The biggest gaming market in the world is making changes that will limit the length of time and amount of money that minors can spend on their favourite online games. China announced new guidelines that they believe will “[protect] the physical and mental health of minors.”
With Disney+ launching in only a couple of days, people are gearing up to add yet another subscription streaming service to their lineup. That also means that Disney is adding another revenue source to the plethora that they already have for their myriad film franchises. But even with the advent of online streaming for entertainment, it’s not like these franchises haven’t made copious sums of money already.
But how much have some of film’s biggest franchises made and how have they made them? We have a handy infographic to show you. Take a close look at Star Wars’ merchandising revenue while you’re here.
Blizzard has been subject of an exceptional amount of controversy over previous weeks since their ban of Ng “Blitzchung” Wai Chung following a call for the liberation of Hong Kong during a Hearthstone tournament. Since then, Blizzard has been the subject of criticism from the media, gamers, its own employees and even prominent politicians.
Now, the public outcry against Blizzard will hit very close to home. Fighting for the Future will be launching a massive protest on the opening day of Blizzard’s biggest event of the year, BlizzCon, under the Gamers for Freedom banner.
David Benioff and D.B. Weiss announced early on Tuesday morning that they would no longer be at the helm of the first Star Wars movies to follow Episode IX and will instead focus on their commitments to Netflix.
If you’ve ever wondered why so many gaming developers and publishers have studios in Canada, it’s because of various forms of government support given to these companies to create jobs. Various levels of government have provided funding to companies in the forms of loans, grants and tax breaks.
One province that just put some more skin in the game to promote gaming and similar digital industries has just gotten right out of it. The recently elected government of Alberta has announced that their upcoming provincial budget will eliminate the province’s Interactive Digital Media Tax Credit which might leave some current and future plans for developers in the province in question.
With Life is Strange 2 coming this fall and Dontnod moving forward with new characters and a new story in that game, it’s only appropriate that the final episode of Life is Strange with Max, Chloe and Arcadia Bay is called Farewell. As you’d expect from Life is Strange, even the title has some depth to it with this bonus episode being our farewell to Max and Chloe along with Max and Chloe’s farewell to each other. That doesn’t answer the question of whether we needed this episode to close the Life is Strange story.