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Building (Critical) Consensus: The Walking Dead: Survival Instinct

I warned you about The Walking Dead: Survival Instinct back in January. That footage that Terminal Reality gave IGN at the end of December wasn’t going to get any better by a March release date. And if you followed me on Twitter, I gave you advance warning that Activision and Terminal Reality weren’t taking review copy requests for the game.

The problem isn’t solely with the graphics and animations though. The levels are repetitive  The survivor group management mechanics are effectively pointless. Basically, every review about this game says that TWD: Survival Instinct is little more than a cash grab using a popular license.

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Should We Be Worried About The Walking Dead: Survival Instinct?

When Telltale Games first released 2012’s The Walking Dead, I don’t think anyone was expecting the GOTY-worthy game that they produced given their earlier efforts. It easily set the bar for story writing in video games. Naturally, you could understand why we would keep a close eye on Terminal Reality’s take on The Walking Dead TV series. The game, called The Walking Dead: Survival Instinct, is a first-person shooter starring TV series characters Daryl and Merle Dixon.

While previews of the game’s plot and gameplay seem promising, the first gameplay footage has me worried that this is another publisher (Activision) trying to cash in on a hot license and the result will be another terrible TV licensed game. Read the rest of this entry