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Building (Critical) Consensus: Beyond: Two Souls

beyond-two-souls-box-artI’m not a big fan of release day review embargoes. That leaves people without an opportunity to cancel a pre-order if the game ends up being terrible. Not only did Quantic Dream and Sony Computer Entertainment set a review embargo on release date for Beyond: Two Souls but the embargo lifted at 11:00 AM EST. That meant that my local EB Games had been open for 90 minutes before the first review came out. That’s just underhanded by the folks making the game and setting the embargo.

The reviews for the latest David Cage creation, Beyond: Two Souls, are definitely mixed. The reviews on Metacritic run from as high as 100% down to a low score of 40% with scores falling everywhere in between. While generally everyone agrees that the facial visuals and animations are fantastic looking (they better be when you hire Willem Dafoe and Ellen Page), there’s disagreement on just about everything else. If you have a reviewer whose tastes are similar to yours, I’d read their review. There is no consensus from the critics on this one. From the looks of it, you’ll either love it or hate it. There doesn’t seem to be any middle ground.

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