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Corrinne Yu, Principal Engine Programmer on Halo 4, Joins Naughty Dog
We don’t often write about employment news in the games industry but this latest bit of news at 343 Industries and Naughty Dog could be massive in the battle between Microsoft and Sony.
Corrinne Yu, the principal engine architect at 343 Industries for Halo 4 and considered to be the most important member of the team in making Halo 4 look as amazing as it did, has left the Microsoft first-party studio and joined Sony’s flagship first-party studio, Naughty Dog.


