EA Pulls the Plug on Dawngate
It’s been about five months since I last checked in on EA’s attempt to break into the free-to-play MOBA genre but it seems as though that it hasn’t gone to plan. After six months in open beta and another twelve months of closed beta before that, EA has cancelled Dawngate and are getting out of the MOBA game for the moment.
Dawngate Beta Impressions: Breaking Meta But Not the Mold
I’m not so sure that it’s everyone wants to get into MOBAs but everyone feels as though they have to get into MOBAs. While Riot Games is on their own and on top of the pile, all the other big players are trying to get in with their own MOBAs. Blizzard/Activision is trying something a bit more fan service and team objective based with Heroes of the Storm. Deep Silver is doing the Dead Island zombie MOBA. WB Interactive is onboard with Infinite Crisis. And, of course, Valve has Dota 2.
Now, Electronic Arts is the last one to jump into the MOBA fray by publishing someone else’s MOBA under their banner. Dawngate might seem to have a lot more in common with League of Legends than the other competitors but it also has some unique ways to differentiate itself from the king of MOBAs. Does it find its way to a solid third in the pack?