The immediate aftermath of the release of Mass Effect 3 was an absolute PR disaster for BioWare and EA. The original ending to Mass Effect 3 caused a massive sh*tstorm of unprecedented proportions among gamers. Many gamers put hundreds of hours into one Commander Shepard and some had thousands of hours and well over $200 invested in the series overall and were given an inconclusive ending that left gamers confused rather than feeling anything else. In order to save face, BioWare spent the next three months scrambling together an alternate ending, called Mass Effect 3: Extended Cut, to fix the problems people had with the final twenty minutes of ME3.
Today, I examine the new scenes that BioWare has added to Mass Effect 3 in the Extended Cut to determine if they have solved the problems most had with the original ending. Read the rest of this entry
It’s starting to seem as though all we do around here is cover major departures from developers but this is a fairly significant one. Long-time BioWare employee and director of the Mass Effect trilogy, Casey Hudson, announced his departure from the company after 16 years.