The graphic quality of games has come a long way over the last eighteen years. Perhaps the best illustration of the changes in graphic and art design since 1996 is the progression of Lara Croft in the Tomb Raider games. Lara has come a long way from a 540 polygon character best known for her chest size to the high-def character in the Tomb Raider reboot.
To examine the change in the character’s look, we have a handy infographic for your perusal.
Infographic created by HalloweenCostumes.com. Click to enlarge.
That makes sense as technology means that Lara can look more life like.