Tomb Raider: Definitive Edition Will Run at 60 FPS on PS4, Twice Xbox One Framerate
While Sony and Microsoft’s new consoles have been out for a couple of months and are in a quiet period before the next big wave of next-gen games come in March, the upcoming Tomb Raider: Definitive Edition could reignite the battle between fans of the two biggest players in the home console market.
Recent reports indicate that TR:DE will run close to 60 frames per second for the majority of the game on PlayStation 4, the Xbox One version of the game will be floating between 30 and 45 FPS.
Despite the fact that the game will look largely the same on both consoles in terms of graphical fidelity at 1080p, the higher processing power of the PS4 (reported to be up to 40% more powerful from a graphics rendering perspective than the Xbox One) will allow it to have 50 to 100% higher frames per second than the XB1.
Crystal Dynamics set a target of a minimum of 30 FPS for the game on both consoles. In a recent GamesRadar livestream, they showed off the PS4 version of the game running at 60 FPS.
A report by Australian gaming blog Rocket Chainsaw indicates that the Xbox One version of the game will never get close to that 60 FPS mark. According to Rocket Chainsaw’s sources, except for the most graphically intense scenes, the PS4 version will stay at around 60 FPS. Apart from the least hardware intensive scenes, the Xbox One will be closer to 30 FPS.
That’s not to say that those framerates are locked to 60 and 30 FPS, respectively. The PS4 will dip below 60 and the Xbox One version will climb as high as 45 FPS. Rocket Chainsaw has made a rough framerate estimate based on their information. They expect an average FPS of about 35 on the Xbox and 55 on the PlayStation. That’s a difference of about 57%.
And don’t say that there won’t be a noticeable difference. I’ve noticed some easily perceptible differences in framerate between my laptop and PS3 and the framerate of the same games on my desktop. Games generally look better at a higher framerate. Therefore, if this report is right, the PS4 version will look better even if the graphic quality is the same. Mind you, graphics are all subjective but my subjective opinion of this info favours Sony.
So it’s another blow on the hardware front for Microsoft. I know that there’s a power difference but I find it amazing that it would be so big. While there are still many years left in the life of this console generation and many years to learn how to get the best performance out of each console, it’s not a good start on the multi-platform front for the Xbox One. Still, being underpowered didn’t hurt the PS2 or the Wii.